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Vast black sand dunes and grey rocky terrain. Vents spew clouds of hot nutrient rich chemicals. Ash from these vents always cloud the sky, the ash always falling.
Expansive areas of reddish sands and open sky. Networks of air thermals are used for airship and balloon travel.
Crystals have overtaken the old growth forests, and many of its caves are exploited for mineral resources. Critters here look crystalline.
Trees of ice and blue crystals grow from the permafrost ground. Creatures adapt to look like ice and blue crystals, a type of camo.
Sprawling glowing fungi forests with a dense canopy that covers the area. Toxic mushroom spores fill the area and it feels like night all the time on the forest floor.
The fungi forests thin out and creatures trade bioluminescence for more earthy coloured camouflage.
Critters here have glowing abilities to blend in with the surrounding environment. Densely packed jungle and fungal forests are in this area.
A unique region of lush tropical jungles, where the critters here adapt with a plant-like appearance.
The trees here begin to blend with the crystal forests from the south east. Critters have adaptations where crystals also grow from them.
A thicketed region with prickly thorn bushes, misty bogs and critters that look like decaying plant matter.
A marshy low land penninsula with decaying forests and toxic mist.
There 14 islands that make up the southern swamps.